Accessible from the menu and readable only when sufficient light is present, each map is marked with places of interest. The player is encouraged to locate and collect maps of each area as soon as possible, stylistically similar to tourist maps, to make navigating the game world easier. A portable radio collected early in the game alerts Harry to the presence of nearby creatures with bursts of static, although players can choose to turn off the radio if they want. His inexperience in handling firearms means that his aim, and therefore the player's targeting of enemies, is often unsteady. An ordinary man, Harry cannot sustain many blows from enemies, and gasps for breath after sprinting. Harry confronts monsters in each area with both melee weapons and firearms. If a DualShock controller is used, a heart beat rhythm can be felt signifying that the player is at low health. Because Silent Hill has no heads-up display, the player must consult a separate menu to check Harry's " health". This is a change from older survival horror games, which constantly shifted through a variety of camera angles with the use of pre-rendered backgrounds. ![]() The game uses a third-person view, with the camera occasionally switching to other angles for dramatic effect, in pre-scripted areas. Silent Hill 's gameplay consists of combat, exploration, and puzzle-solving. ![]() The objective of the player is to guide main protagonist and player character Harry Mason through a monster-filled town as he searches for his lost daughter, Cheryl. Gameplay Harry's flashlight is the sole light source for the majority of the game. The game was followed by Silent Hill 2 in 2001, and a direct sequel, Silent Hill 3, in 2003. Various adaptations of Silent Hill have been released, including a 2001 visual novel, the 2006 feature film Silent Hill, and a 2009 reimagining of the game, titled Silent Hill: Shattered Memories. It is considered by many to be one of the greatest video games ever made, as well as a defining title in the survival horror genre, as it moved away from B movie horror elements toward a more psychological horror style, emphasizing atmosphere. Silent Hill received positive reviews from critics on its release and was commercially successful. ![]() Five game endings are possible, depending on actions taken by the player, including one joke ending. The game follows Harry Mason as he searches for his missing adopted daughter in the eponymous fictional American town of Silent Hill stumbling upon a cult conducting a ritual to revive a deity it worships, he discovers her true origin. ![]() Unlike earlier survival horror games that focused on protagonists with combat training, the player character of Silent Hill is an " everyman". To mitigate limitations of the console hardware, developers used fog and darkness to muddle the graphics and the pop-ins, which in return helped set up the atmosphere and mystery of the game. Silent Hill uses a third-person view, with real-time rendering of 3D environments. The first installment in the video game series Silent Hill, the game was released exclusively for the PlayStation. Silent Hill is a 1999 survival horror game developed by Team Silent, a group in Konami Computer Entertainment Tokyo and published by Konami.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |